Very early Punaab concepts. I tried a wide range of body types and personalities. Trying to get a sense of where we wanted the Punaab to land on the spectrum of lovable to alien, sentient to animalistic, etc etc. We explored fur coverage, proportions, face types, body types, and of course scale. Some of these assets were put into the engine as prototype work to get an idea of how it feels in context. Super fun times!